Mechanics Mechanics

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Graphing Skills

  1. Graphs - Who Needs Them
  2. Data Tables Graphs
  3. Linear Relationships & Direct Proportions
  4. The Slope of a Graph
  5. Equations from Linear Graphs
  6. Inverse Proportions
  7. Quadratic Relationships

Kinematics - Velocity

  1. Position & Displacement in General
  2. Position in One Dimension
  3. Velocity in One Dimension
  4. Graphing Velocity vs. Time
  5. Vector Math - Velocity Addition

Kinematics - Acceleration

  1. Acceleration - A Graphical Introduction
  2. Average & Instantaneous Velocity
  3. Constant Acceleration
  4. More Acceleration Equations
  5. Freely Falling Bodies

Dynamics

  1. Newton's 1st Law
  2. Newton's 3rd Law
  3. Newton's 2nd Law
  4. Force Vectors
  5. Solving Problems using the 2nd Law
  6. Mass and Weight
  7. Applications of the 2nd Law

Vectors & 2-D Motion

  1. Trigonometry
  2. Projectile Motion - Horizontal Launch
  3. Projectile Motion - Non-Horizontal Launch

Copyright © 1997 Chuck Duncan & Kentucky Educational Television Credits